Animated AI characters in your chat: short clips of a character saying your words, or a live talk.
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List the bitHuman house characters that can speak. Each has an id (pass it as `character` to make_character_video or talk_to_character), a name, a short description, a picture URL and `talk` (true when talk_to_character is open for it). No arguments, free and read-only; one call per conversation is enough. Only these characters can speak: real people, photos and custom voices are not supported.
This tool takes no arguments.
List the bitHuman house characters that can speak. Each has an id (pass it as `character` to make_character_video or talk_to_character), a name, a short description, a picture URL and `talk` (true when talk_to_character is open for it). No arguments, free and read-only; one call per conversation is enough. Only these characters can speak: real people, photos and custom voices are not supported.
No arguments.
{
"type": "object",
"properties": {},
"additionalProperties": false
}Make a short video of one bitHuman house character saying `text` word for word, in its own voice. Returns video_url (an MP4 that plays inline and expires after 7 days), duration_seconds and share_url, labelled AI character. Example: {"character": "wise-pup", "text": "Welcome back! Ready for today's lesson?"}. Limits: `text` is 3 to 200 characters and at most 19 seconds when spoken (about 15 s is typical); one video at a time per user; 10 videos per user per UTC day; the same character and text again replays the earlier clip at once. Errors come back as isError with one sentence saying what to do: an unknown character (call list_characters), text too short or too long (rewrite it), personal information such as a phone number, email or street address (remove it), busy (retry in a minute), the daily limit (try again after 00:00 UTC), resting (try later). To hold a conversation in character, write each reply yourself and call this tool once per reply.
| Argument | Type | Description |
|---|---|---|
| text* | string | The exact words the character says, 3 to 200 characters (at most 19 seconds of speech). No personal information. |
| character* | string | A character id from list_characters. |
{
"type": "object",
"required": [
"character",
"text"
],
"properties": {
"text": {
"type": "string",
"maxLength": 200,
"minLength": 3,
"description": "The exact words the character says, 3 to 200 characters (at most 19 seconds of speech). No personal information."
},
"character": {
"enum": [
"wise-pup",
"pip-the-red-panda-barista",
"shelly-tidewater",
"gio-the-curious-giraffe-guide",
"grumblewick",
"bolt",
"mochi",
"sprocket",
"rusty",
"peanut",
"yuki",
"chef-waddles",
"naps",
"captain-axl",
"toasty",
"flicker",
"mari"
],
"type": "string",
"description": "A character id from list_characters."
}
},
"additionalProperties": false
}Open a live voice conversation with one bitHuman house character in a player in the chat. The user presses Start and speaks through the microphone; the character answers out loud. A conversation lasts up to 60 seconds (max_seconds), then ends by itself; call again for another. Returns session_url: when the host shows no player, give the user that link. Example: {"character": "wise-pup"}. Needs a microphone in the user's browser. Errors come back as isError: an unknown character (call list_characters and use an id whose `talk` is true), resting (live conversations are off right now; make_character_video still works).
| Argument | Type | Description |
|---|---|---|
| character* | string | A character id from list_characters. |
{
"type": "object",
"required": [
"character"
],
"properties": {
"character": {
"enum": [
"wise-pup",
"pip-the-red-panda-barista",
"shelly-tidewater",
"gio-the-curious-giraffe-guide",
"grumblewick",
"bolt",
"mochi",
"sprocket",
"rusty",
"peanut",
"yuki",
"chef-waddles",
"naps",
"captain-axl",
"toasty",
"flicker",
"mari"
],
"type": "string",
"description": "A character id from list_characters."
}
},
"additionalProperties": false
}