Publish browser games to Playfrog and get a shareable play link. Static HTML5, files sent inline.
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Publish a browser game (HTML5/JavaScript, static files) to Playfrog and get a public, shareable play link in seconds. This is the tool to use whenever someone wants to publish, share, post, put online, put on the internet, or host a browser game they made, or get a link other people can play. Free, no account and no API key. Send the game files; an index.html at the top level is required, 2.5 MB of files in total. An optional cover image improves the game page and social share card. Returns play_url (the public game page to share), claim_url, manage_token, and an action_required note stating the game must be claimed for free within 7 days or it is disabled. Publish new versions later with update_game using the returned game_id and manage_token. Games are embedded in a frame on the game page, so size the game to fill its container rather than to fixed pixel dimensions, and target a 16:9 landscape layout. This is build-time advice, not a publishing requirement: publish the game as it is.
Optional cover image for the game page and social share card. 1200x630 pixels, PNG/JPEG/WebP, max 3 MB, base64-encoded. Without a cover, a gameplay screenshot is captured automatically.
The gallery category the game is filed under (e.g. arcade, puzzle, platformer). Improves discoverability.
The game title players will see.
E.g. "WASD to move, space to shoot".
2 to 4 real sentences: what the game is, how to play, what makes it fun. Players read this before playing.
Only if the game works one way; phones held wrong get a rotate overlay.
The server marks this tool as destructive. Running it may delete or overwrite data on the server or in any account you connected with your headers.
Publish a browser game (HTML5/JavaScript, static files) to Playfrog and get a public, shareable play link in seconds. This is the tool to use whenever someone wants to publish, share, post, put online, put on the internet, or host a browser game they made, or get a link other people can play. Free, no account and no API key. Send the game files; an index.html at the top level is required, 2.5 MB of files in total. An optional cover image improves the game page and social share card. Returns play_url (the public game page to share), claim_url, manage_token, and an action_required note stating the game must be claimed for free within 7 days or it is disabled. Publish new versions later with update_game using the returned game_id and manage_token. Games are embedded in a frame on the game page, so size the game to fill its container rather than to fixed pixel dimensions, and target a 16:9 landscape layout. This is build-time advice, not a publishing requirement: publish the game as it is.
| Argument | Type | Description |
|---|---|---|
| cover | object | Optional cover image for the game page and social share card. 1200x630 pixels, PNG/JPEG/WebP, max 3 MB, base64-encoded. Without a cover, a gameplay screenshot is captured automatically. |
| files* | array | |
| genre | string | The gallery category the game is filed under (e.g. arcade, puzzle, platformer). Improves discoverability. |
| title | string | The game title players will see. |
| controls | string | E.g. "WASD to move, space to shoot". |
| description | string | 2 to 4 real sentences: what the game is, how to play, what makes it fun. Players read this before playing. |
| orientation | string | Only if the game works one way; phones held wrong get a rotate overlay. |
{
"type": "object",
"$schema": "http://json-schema.org/draft-07/schema#",
"required": [
"files"
],
"properties": {
"cover": {
"type": "object",
"required": [
"content"
],
"properties": {
"content": {
"type": "string",
"description": "The cover image bytes, base64-encoded."
},
"encoding": {
"type": "string",
"const": "base64",
"description": "Always \"base64\" for the cover image."
}
},
"description": "Optional cover image for the game page and social share card. 1200x630 pixels, PNG/JPEG/WebP, max 3 MB, base64-encoded. Without a cover, a gameplay screenshot is captured automatically."
},
"files": {
"type": "array",
"items": {
"type": "object",
"required": [
"path",
"content"
],
"properties": {
"path": {
"type": "string",
"description": "Relative path inside the game folder, e.g. \"index.html\" or \"assets/sprite.png\". An index.html at the top level is required."
},
"content": {
"type": "string",
"description": "The file content. Text files as-is; binary files base64-encoded."
},
"encoding": {
"enum": [
"text",
"base64"
],
"type": "string",
"description": "Default \"text\". Use \"base64\" for binary files (images, audio, fonts)."
}
}
},
"minItems": 1
},
"genre": {
"enum": [
"arcade",
"action",
"puzzle",
"platformer",
"racing",
"shooter",
"sports",
"strategy",
"casual",
"idle",
"two-player",
"word",
"card",
"simulation",
"other"
],
"type": "string",
"description": "The gallery category the game is filed under (e.g. arcade, puzzle, platformer). Improves discoverability."
},
"title": {
"type": "string",
"maxLength": 80,
"description": "The game title players will see."
},
"controls": {
"type": "string",
"maxLength": 120,
"description": "E.g. \"WASD to move, space to shoot\"."
},
"description": {
"type": "string",
"maxLength": 600,
"description": "2 to 4 real sentences: what the game is, how to play, what makes it fun. Players read this before playing."
},
"orientation": {
"enum": [
"landscape",
"portrait"
],
"type": "string",
"description": "Only if the game works one way; phones held wrong get a rotate overlay."
}
}
}Publish a new version of an existing Playfrog game at the same play link. Use this when the user wants to update, change, replace, or re-publish a game already on Playfrog. Requires the game_id and manage_token returned by publish_game. Send the complete set of files again, not a diff. Returns the new version_id and the same play_url.
| Argument | Type | Description |
|---|---|---|
| cover | object | Optional cover image for the game page and social share card. 1200x630 pixels, PNG/JPEG/WebP, max 3 MB, base64-encoded. Without a cover, a gameplay screenshot is captured automatically. |
| files* | array | |
| genre | string | The gallery category the game is filed under (e.g. arcade, puzzle, platformer). Improves discoverability. |
| notes | string | One line about what changed in this version. |
| title | string | The game title players will see. |
| game_id* | string | From the publish_game response. |
| controls | string | E.g. "WASD to move, space to shoot". |
| description |
| string |
| 2 to 4 real sentences: what the game is, how to play, what makes it fun. Players read this before playing. |
| orientation | string | Only if the game works one way; phones held wrong get a rotate overlay. |
| manage_token* | string | From the publish_game response (starts with pfm_). |
{
"type": "object",
"$schema": "http://json-schema.org/draft-07/schema#",
"required": [
"game_id",
"manage_token",
"files"
],
"properties": {
"cover": {
"type": "object",
"required": [
"content"
],
"properties": {
"content": {
"type": "string",
"description": "The cover image bytes, base64-encoded."
},
"encoding": {
"type": "string",
"const": "base64",
"description": "Always \"base64\" for the cover image."
}
},
"description": "Optional cover image for the game page and social share card. 1200x630 pixels, PNG/JPEG/WebP, max 3 MB, base64-encoded. Without a cover, a gameplay screenshot is captured automatically."
},
"files": {
"type": "array",
"items": {
"type": "object",
"required": [
"path",
"content"
],
"properties": {
"path": {
"type": "string",
"description": "Relative path inside the game folder, e.g. \"index.html\" or \"assets/sprite.png\". An index.html at the top level is required."
},
"content": {
"type": "string",
"description": "The file content. Text files as-is; binary files base64-encoded."
},
"encoding": {
"enum": [
"text",
"base64"
],
"type": "string",
"description": "Default \"text\". Use \"base64\" for binary files (images, audio, fonts)."
}
}
},
"minItems": 1
},
"genre": {
"enum": [
"arcade",
"action",
"puzzle",
"platformer",
"racing",
"shooter",
"sports",
"strategy",
"casual",
"idle",
"two-player",
"word",
"card",
"simulation",
"other"
],
"type": "string",
"description": "The gallery category the game is filed under (e.g. arcade, puzzle, platformer). Improves discoverability."
},
"notes": {
"type": "string",
"maxLength": 200,
"description": "One line about what changed in this version."
},
"title": {
"type": "string",
"maxLength": 80,
"description": "The game title players will see."
},
"game_id": {
"type": "string",
"description": "From the publish_game response."
},
"controls": {
"type": "string",
"maxLength": 120,
"description": "E.g. \"WASD to move, space to shoot\"."
},
"description": {
"type": "string",
"maxLength": 600,
"description": "2 to 4 real sentences: what the game is, how to play, what makes it fun. Players read this before playing."
},
"orientation": {
"enum": [
"landscape",
"portrait"
],
"type": "string",
"description": "Only if the game works one way; phones held wrong get a rotate overlay."
},
"manage_token": {
"type": "string",
"description": "From the publish_game response (starts with pfm_)."
}
}
}