TibiaWiki knowledge base: attribute queries over creatures, items, NPCs, quests and spells
Maintain this server? Claim it
Call this server's tools from your browser. Nothing to install.
Requests go through mcptry because browsers can't call most MCP servers directly. Header values are sent to the server for that request only and are never stored or logged.
Tool list from our last check. Connect live to refresh it.
Find Tibia creatures matching stat filters. Damage modifiers are percentages where 100 is neutral: "weak_to" means the creature takes MORE than 100% damage from that element, "resistant_to" means less. Use this for questions like "which creatures are weak to fire and give over 500 experience". Behaviour filters skip creatures whose value is unrecorded.
experience, hitpoints and gold_per_kill: highest first.
Elements the creature takes extra damage from.
true: summon cost above 0. false: 0.
true: convince cost above 0. false: 0.
Creatures whose hitpoints are unrecorded are excluded from this filter.
Creatures whose hitpoints are unrecorded are excluded from this filter.
e.g. "Dragon", "Human".
Creatures with no recorded bestiary level are excluded from this filter.
Substring of the location text.
Find Tibia creatures matching stat filters. Damage modifiers are percentages where 100 is neutral: "weak_to" means the creature takes MORE than 100% damage from that element, "resistant_to" means less. Use this for questions like "which creatures are weak to fire and give over 500 experience". Behaviour filters skip creatures whose value is unrecorded.
| Argument | Type | Description |
|---|---|---|
| sort | string | experience, hitpoints and gold_per_kill: highest first. |
| limit | integer | |
| cursor | string | |
| is_boss | boolean | |
| weak_to | array | Elements the creature takes extra damage from. |
| pushable | boolean | |
| summonable | boolean | true: summon cost above 0. false: 0. |
| paralysable | boolean | |
| convinceable | boolean | true: convince cost above 0. false: 0. |
| resistant_to | array | |
| hitpoints_max | integer | Creatures whose hitpoints are unrecorded are excluded from this filter. |
| hitpoints_min | integer | Creatures whose hitpoints are unrecorded are excluded from this filter. |
| bestiary_class | string | e.g. "Dragon", "Human". |
| bestiary_level | string | Creatures with no recorded bestiary level are excluded from this filter. |
| experience_max | integer | |
| experience_min | integer | |
| sees_invisible | boolean | |
| include_inactive | boolean | |
| location_contains | string | Substring of the location text. |
{
"type": "object",
"$schema": "https://json-schema.org/draft/2020-12/schema",
"properties": {
"sort": {
"enum": [
"experience",
"hitpoints",
"title",
"gold_per_kill"
],
"type": "string",
"default": "experience",
"description": "experience, hitpoints and gold_per_kill: highest first."
},
"limit": {
"type": "integer",
"default": 25,
"maximum": 100,
"minimum": 1
},
"cursor": {
"type": "string"
},
"is_boss": {
"type": "boolean"
},
"weak_to": {
"type": "array",
"items": {
"enum": [
"physical",
"earth",
"fire",
"ice",
"energy",
"death",
"holy",
"drown",
"lifedrain",
"healing"
],
"type": "string"
},
"description": "Elements the creature takes extra damage from."
},
"pushable": {
"type": "boolean"
},
"summonable": {
"type": "boolean",
"description": "true: summon cost above 0. false: 0."
},
"paralysable": {
"type": "boolean"
},
"convinceable": {
"type": "boolean",
"description": "true: convince cost above 0. false: 0."
},
"resistant_to": {
"type": "array",
"items": {
"enum": [
"physical",
"earth",
"fire",
"ice",
"energy",
"death",
"holy",
"drown",
"lifedrain",
"healing"
],
"type": "string"
}
},
"hitpoints_max": {
"type": "integer",
"maximum": 9007199254740991,
"minimum": -9007199254740991,
"description": "Creatures whose hitpoints are unrecorded are excluded from this filter."
},
"hitpoints_min": {
"type": "integer",
"maximum": 9007199254740991,
"minimum": -9007199254740991,
"description": "Creatures whose hitpoints are unrecorded are excluded from this filter."
},
"bestiary_class": {
"type": "string",
"description": "e.g. \"Dragon\", \"Human\"."
},
"bestiary_level": {
"enum": [
"harmless",
"trivial",
"easy",
"medium",
"hard",
"challenging"
],
"type": "string",
"description": "Creatures with no recorded bestiary level are excluded from this filter."
},
"experience_max": {
"type": "integer",
"maximum": 9007199254740991,
"minimum": -9007199254740991
},
"experience_min": {
"type": "integer",
"maximum": 9007199254740991,
"minimum": -9007199254740991
},
"sees_invisible": {
"type": "boolean"
},
"include_inactive": {
"type": "boolean",
"default": false
},
"location_contains": {
"type": "string",
"description": "Substring of the location text."
}
}
}Find Tibia houses and guildhalls by city, rent, beds and size. Use this for questions like "cheapest house in Thais with two beds". Call tibia_get with a title for its location and position.
| Argument | Type | Description |
|---|---|---|
| city | string | Exact city name, e.g. "Thais", any case. |
| sort | string | rent ascends, size descends, title is alphabetical. |
| limit | integer | |
| cursor | string | |
| beds_min | integer | |
| rent_max | integer | Highest monthly rent in gold. |
| size_min | integer | Fewest tiles. |
| is_guildhall | boolean | |
| include_inactive | boolean |
{
"type": "object",
"$schema": "https://json-schema.org/draft/2020-12/schema",
"properties": {
"city": {
"type": "string",
"minLength": 1,
"description": "Exact city name, e.g. \"Thais\", any case."
},
"sort": {
"enum": [
"rent",
"size",
"title"
],
"type": "string",
"default": "rent",
"description": "rent ascends, size descends, title is alphabetical."
},
"limit": {
"type": "integer",
"default": 25,
"maximum": 100,
"minimum": 1
},
"cursor": {
"type": "string"
},
"beds_min": {
"type": "integer",
"maximum": 9007199254740991,
"minimum": 0
},
"rent_max": {
"type": "integer",
"maximum": 9007199254740991,
"minimum": 0,
"description": "Highest monthly rent in gold."
},
"size_min": {
"type": "integer",
"maximum": 9007199254740991,
"minimum": 0,
"description": "Fewest tiles."
},
"is_guildhall": {
"type": "boolean"
},
"include_inactive": {
"type": "boolean",
"default": false
}
}
}Find Tibia items matching class, type and stat filters such as attack, defense, armor and required level, resistances, skill bonuses, imbuement slots, weight and hands. Use this for questions like "which two-handed swords need level 100 or less" or "which sorcerer items resist fire". Vocation and weapon type match by membership, so "knight" matches "knights". Call tibia_get on a title for the full item.
| Argument | Type | Description |
|---|---|---|
| sort | string | weight ascends, armor, attack and defense descend, title is alphabetical. value descends by NPC gold price, and prices in other currencies come last. |
| hands | string | |
| leech | array | Leeches everything listed. |
| limit | integer | |
| cursor | string | |
| vocation | string | Matches required_vocation, e.g. "knight". |
| armor_min | integer | |
| item_type | string | e.g. "Sword Weapons". |
| attack_max |
Find Tibia quests by level, premium, Rookgaard and location, with their rewards. Use this for questions like "which quests can a level 20 character do". Call tibia_get with a title for the legend and dangers.
| Argument | Type | Description |
|---|---|---|
| sort | string | Levels ascend, title is alphabetical. Unknown levels come last. |
| limit | integer | |
| cursor | string | |
| level_max | integer | Highest level the character has. Quests with no level requirement always match. |
| is_premium | boolean | |
| is_rookgaard | boolean | |
| include_inactive | boolean | |
| location_contains | string | Literal substring of the location, case-insensitive. |
{
"type": "object",
"$schema": "https://json-schema.org/draft/2020-12/schema",
"properties": {
"sort": {
"enum": [
"level_recommended",
"level_required",
"title"
],
"type": "string",
"default": "level_recommended",
"description": "Levels ascend, title is alphabetical. Unknown levels come last."
},
"limit": {
"type": "integer",
"default": 25,
"maximum": 100,
"minimum": 1
},
"cursor": {
"type": "string"
},
"level_max": {
"type": "integer",
"maximum": 9007199254740991,
"minimum": 0,
"description": "Highest level the character has. Quests with no level requirement always match."
},
"is_premium": {
"type": "boolean"
},
"is_rookgaard": {
"type": "boolean"
},
"include_inactive": {
"type": "boolean",
"default": false
},
"location_contains": {
"type": "string",
"minLength": 1,
"description": "Literal substring of the location, case-insensitive."
}
}
}Find Tibia spells by vocation, level, group, element and type. Use this for questions like "which healing spells can a level 30 druid cast". Call tibia_get with a title for cooldowns, effect and area.
| Argument | Type | Description |
|---|---|---|
| sort | string | level and mana ascend, title is alphabetical. Spells with a variable cost (party spells) store mana 0, so they come first by mana. |
| group | string | Runes are all filed under support, so find attack runes by spell_type and element. |
| limit | integer | |
| cursor | string | |
| element | string | Damage element. For healing spells, use group. |
| vocation | string | |
| level_max | integer | Highest level the caster has. |
| is_premium | boolean | |
| spell_type | string | |
Find boat, carpet and other travel routes to or from a place, with fares. Each row is one leg with its start (origin) and the NPC's recorded city, location and position. Rows are single legs: this does not plan journeys.
| Argument | Type | Description |
|---|---|---|
| to | string | Exact destination, e.g. "Svargrond", any case. |
| from | string | Exact start place of the leg, e.g. "Meriana", any case. |
| sort | string | price ascends with 0 fares last, npc is alphabetical. |
| limit | integer | |
| cursor | string | |
| include_inactive | boolean |
{
"type": "object",
"$schema": "https://json-schema.org/draft/2020-12/schema",
"properties": {
"to": {
"type": "string",
"minLength": 1,
"description": "Exact destination, e.g. \"Svargrond\", any case."
},
"from": {
"type": "string",
"minLength": 1,
"description": "Exact start place of the leg, e.g. \"Meriana\", any case."
},
"sort": {
"enum": [
"price",
"npc"
],
"type": "string",
"default": "price",
"description": "price ascends with 0 fares last, npc is alphabetical."
},
"limit": {
"type": "integer",
"default": 25,
"maximum": 100,
"minimum": 1
},
"cursor": {
"type": "string"
},
"include_inactive": {
"type": "boolean",
"default": false
}
},
"additionalProperties": false
}Find Tibia game updates by text and release date, for questions like "what changed for knights in 2026" or "which update added X". Matches the text, case-insensitive for ASCII letters, in an update's title, name, summary and change list, newest first, and returns the matching change lines. For the full changes, call tibia_get with type "update" and the returned title.
| Argument | Type | Description |
|---|---|---|
| text | string | Literal substring, e.g. "knight". |
| limit | integer | |
| cursor | string | |
| released_after | string | YYYY-MM-DD, inclusive. |
| released_before | string | YYYY-MM-DD, inclusive. |
{
"type": "object",
"$schema": "https://json-schema.org/draft/2020-12/schema",
"properties": {
"text": {
"type": "string",
"minLength": 1,
"description": "Literal substring, e.g. \"knight\"."
},
"limit": {
"type": "integer",
"default": 10,
"maximum": 50,
"minimum": 1
},
"cursor": {
"type": "string"
},
"released_after": {
"type": "string",
"pattern": "^\\d{4}-\\d{2}-\\d{2}$",
"description": "YYYY-MM-DD, inclusive."
},
"released_before": {
"type": "string",
"pattern": "^\\d{4}-\\d{2}-\\d{2}$",
"description": "YYYY-MM-DD, inclusive."
}
}
}Full detail for one Tibia page of any kind, with a creature's loot, abilities and max damage, the NPCs that buy an item and what an NPC buys and sells. Takes an exact page name. Use tibia_search first for an uncertain or in-game name, or tibia_find_updates for an update. Pass `type` for a shared name. Creature abilities may carry an `area`: Grid of map tiles, row-major, as the caster faces. '.' unaffected tile, '#' effect tile, '@' the caster, '*' the target tile, digits 4-8 a second effect the scene draws on extra sprite layers, '?' an unrecognised value. effectTiles counts effect tiles only. effectOnCaster, from the wiki rather than the grid, says whether the caster is caught in its own effect.
| Argument | Type | Description |
|---|---|---|
| name* | string | Page name, e.g. "Dragon Lord". Case-insensitive. |
| type | string | Restrict the lookup to one kind of page. |
| verbosity | string | "detailed" adds extra descriptive columns. |
| include_inactive | boolean | Include deprecated, event-only and unavailable pages. Applies to the requested page and to the NPCs or items in its trade lists. |
{
"type": "object",
"$schema": "https://json-schema.org/draft/2020-12/schema",
"required": [
"name"
],
"properties": {
"name": {
"type": "string",
"minLength": 1,
"description": "Page name, e.g. \"Dragon Lord\". Case-insensitive."
},
"type": {
"enum": [
"creature",
"item",
"npc",
"quest",
"spell",
"achievement",
"house",
"imbuement",
"charm",
"mount",
"outfit",
"book",
"world",
"update"
],
"type": "string",
"description": "Restrict the lookup to one kind of page."
},
"verbosity": {
"enum": [
"concise",
"detailed"
],
"type": "string",
"default": "concise",
"description": "\"detailed\" adds extra descriptive columns."
},
"include_inactive": {
"type": "boolean",
"default": false,
"description": "Include deprecated, event-only and unavailable pages. Applies to the requested page and to the NPCs or items in its trade lists."
}
}
}Every in-game source for one item in a single call: which creatures drop it and how likely, which NPCs sell it and for how much (the price the player pays), and which quests reward it. Prefer this over three separate lookups.
| Argument | Type | Description |
|---|---|---|
| item_name* | string | Item page name or the name the game prints, e.g. "Dragon Shield". |
| include_inactive | boolean | Include deprecated or event-only creatures, NPCs and quests as sources. |
{
"type": "object",
"$schema": "https://json-schema.org/draft/2020-12/schema",
"required": [
"item_name"
],
"properties": {
"item_name": {
"type": "string",
"minLength": 1,
"description": "Item page name or the name the game prints, e.g. \"Dragon Shield\"."
},
"include_inactive": {
"type": "boolean",
"default": false,
"description": "Include deprecated or event-only creatures, NPCs and quests as sources."
}
}
}Parses loot messages as the game prints them, one per line, such as "12:34 Loot of a dragon: 2 small diamonds, a steel shield (active prey bonus)." It reads in-game names, not wiki titles. Gives totals by item with count and value, and entries it cannot resolve. Prices are NPC prices in gold, coins at face value. Other lines come back unparsed. Both lists stop at 100, their counts in totals do not.
| Argument | Type | Description |
|---|---|---|
| text* | string | Loot messages, one per line. |
| include_lines | boolean | Also give each line with its items, client IDs and prices. |
{
"type": "object",
"$schema": "https://json-schema.org/draft/2020-12/schema",
"required": [
"text"
],
"properties": {
"text": {
"type": "string",
"maxLength": 20000,
"minLength": 1,
"description": "Loot messages, one per line."
},
"include_lines": {
"type": "boolean",
"default": false,
"description": "Also give each line with its items, client IDs and prices."
}
}
}Find Tibia pages of any kind whose name contains a substring. Items also match by the name and plural the game prints. Turns an approximate or in-game name into the exact page name tibia_get expects. With a query, shortest name first, so the closest match leads. With types and no query, lists every page of those types by title, as in "list every mount".
| Argument | Type | Description |
|---|---|---|
| limit | integer | |
| query | string | Substring to match against page names, case-insensitive. Omit it to list every page of types. |
| types | array | Restrict to these kinds of page. Defaults to all. Required without a query. |
| cursor | string | Opaque cursor from a previous call. |
| include_inactive | boolean | Include deprecated, event-only and unavailable pages. |
{
"type": "object",
"$schema": "https://json-schema.org/draft/2020-12/schema",
"properties": {
"limit": {
"type": "integer",
"default": 25,
"maximum": 100,
"minimum": 1
},
"query": {
"type": "string",
"minLength": 1,
"description": "Substring to match against page names, case-insensitive. Omit it to list every page of types."
},
"types": {
"type": "array",
"items": {
"enum": [
"creature",
"item",
"npc",
"quest",
"spell",
"achievement",
"house",
"imbuement",
"charm",
"mount",
"outfit",
"book",
"world",
"update"
],
"type": "string"
},
"description": "Restrict to these kinds of page. Defaults to all. Required without a query."
},
"cursor": {
"type": "string",
"description": "Opaque cursor from a previous call."
},
"include_inactive": {
"type": "boolean",
"default": false,
"description": "Include deprecated, event-only and unavailable pages."
}
}
}Answers "where do I sell all this": for each item, the active NPC paying the most, grouped by city and NPC. Prices are NPC prices in gold. Call tibia_get on an NPC for more.
| Argument | Type | Description |
|---|---|---|
| items* | array | Item names, any case, as the wiki titles them or the game prints them, e.g. "Dragon Shield" or "vial of lifefluid". |
{
"type": "object",
"$schema": "https://json-schema.org/draft/2020-12/schema",
"required": [
"items"
],
"properties": {
"items": {
"type": "array",
"items": {
"type": "string",
"minLength": 1
},
"maxItems": 100,
"minItems": 1,
"description": "Item names, any case, as the wiki titles them or the game prints them, e.g. \"Dragon Shield\" or \"vial of lifefluid\"."
}
}
}| integer |
| attack_min | integer |
| client_ids | array | The item's client ID, any listed. Item variants can share one. |
| item_class | string | e.g. "Weapons", "Armors". |
| weight_max | number | In oz. Items without a weight never match. |
| damage_type | string | Weapon element. |
| defense_min | integer |
| skill_bonus | array | Raises every listed skill. |
| weapon_type | string | e.g. "Sword", "Axe", "Club". |
| is_stackable | boolean |
| resistant_to | array | Resists everything listed (resistance above 0). |
| is_pickupable | boolean |
| include_inactive | boolean |
| required_level_max | integer |
| imbuement_slots_min | integer |
{
"type": "object",
"$schema": "https://json-schema.org/draft/2020-12/schema",
"properties": {
"sort": {
"enum": [
"title",
"weight",
"value",
"armor",
"attack",
"defense"
],
"type": "string",
"default": "title",
"description": "weight ascends, armor, attack and defense descend, title is alphabetical. value descends by NPC gold price, and prices in other currencies come last."
},
"hands": {
"enum": [
"one",
"two"
],
"type": "string"
},
"leech": {
"type": "array",
"items": {
"enum": [
"life",
"mana"
],
"type": "string"
},
"description": "Leeches everything listed."
},
"limit": {
"type": "integer",
"default": 25,
"maximum": 100,
"minimum": 1
},
"cursor": {
"type": "string"
},
"vocation": {
"type": "string",
"description": "Matches required_vocation, e.g. \"knight\"."
},
"armor_min": {
"type": "integer",
"maximum": 9007199254740991,
"minimum": -9007199254740991
},
"item_type": {
"type": "string",
"description": "e.g. \"Sword Weapons\"."
},
"attack_max": {
"type": "integer",
"maximum": 9007199254740991,
"minimum": -9007199254740991
},
"attack_min": {
"type": "integer",
"maximum": 9007199254740991,
"minimum": -9007199254740991
},
"client_ids": {
"type": "array",
"items": {
"type": "integer",
"maximum": 9007199254740991,
"exclusiveMinimum": 0
},
"maxItems": 100,
"minItems": 1,
"description": "The item's client ID, any listed. Item variants can share one."
},
"item_class": {
"type": "string",
"description": "e.g. \"Weapons\", \"Armors\"."
},
"weight_max": {
"type": "number",
"description": "In oz. Items without a weight never match."
},
"damage_type": {
"enum": [
"death",
"earth",
"energy",
"fire",
"holy",
"ice",
"physical"
],
"type": "string",
"description": "Weapon element."
},
"defense_min": {
"type": "integer",
"maximum": 9007199254740991,
"minimum": -9007199254740991
},
"skill_bonus": {
"type": "array",
"items": {
"enum": [
"magic_level",
"sword",
"axe",
"club",
"distance",
"fist",
"shielding"
],
"type": "string"
},
"description": "Raises every listed skill."
},
"weapon_type": {
"type": "string",
"description": "e.g. \"Sword\", \"Axe\", \"Club\"."
},
"is_stackable": {
"type": "boolean"
},
"resistant_to": {
"type": "array",
"items": {
"enum": [
"physical",
"earth",
"fire",
"ice",
"energy",
"death",
"holy",
"drown",
"lifedrain",
"manadrain",
"critical_hit"
],
"type": "string"
},
"description": "Resists everything listed (resistance above 0)."
},
"is_pickupable": {
"type": "boolean"
},
"include_inactive": {
"type": "boolean",
"default": false
},
"required_level_max": {
"type": "integer",
"maximum": 9007199254740991,
"minimum": -9007199254740991
},
"imbuement_slots_min": {
"type": "integer",
"maximum": 9007199254740991,
"minimum": -9007199254740991
}
}
}| include_inactive |
| boolean |
{
"type": "object",
"$schema": "https://json-schema.org/draft/2020-12/schema",
"properties": {
"sort": {
"enum": [
"level",
"mana",
"title"
],
"type": "string",
"default": "level",
"description": "level and mana ascend, title is alphabetical. Spells with a variable cost (party spells) store mana 0, so they come first by mana."
},
"group": {
"enum": [
"attack",
"healing",
"support",
"conjure"
],
"type": "string",
"description": "Runes are all filed under support, so find attack runes by spell_type and element."
},
"limit": {
"type": "integer",
"default": 25,
"maximum": 100,
"minimum": 1
},
"cursor": {
"type": "string"
},
"element": {
"enum": [
"death",
"earth",
"energy",
"fire",
"holy",
"ice",
"physical"
],
"type": "string",
"description": "Damage element. For healing spells, use group."
},
"vocation": {
"enum": [
"knight",
"sorcerer",
"druid",
"paladin",
"monk"
],
"type": "string"
},
"level_max": {
"type": "integer",
"maximum": 9007199254740991,
"minimum": 0,
"description": "Highest level the caster has."
},
"is_premium": {
"type": "boolean"
},
"spell_type": {
"enum": [
"instant",
"rune"
],
"type": "string"
},
"include_inactive": {
"type": "boolean",
"default": false
}
}
}